A downloadable tool

Buy Now$1.00 USD or more

By default, RPG Maker MV’s action accuracy formula is unintuitive. For what it matters, the accuracy of the skill is determined first, then the evasion of the target is determined second regardless of the accuracy of the first check. This means that even if an attacker has 1000% HIT accuracy, the skill can still be evaded by the enemy’s 5% EVA stat. So instead, this plugin will provide control over an action’s accuracy formula and evasion formula. By this plugin’s default settings, accuracy will now be calculated where the attacker’s HIT and the enemy’s EVA are set against one another for a more intuitive accuracy formula.

More information can be found inside the plugin's help file.

Purchase

Buy Now$1.00 USD or more

In order to download this tool you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:

YEP_HitAccuracy.js 8 kB